Previsualisation is an essential tool for any ambitious director or DoP.

We work with directors and DOPs to support shot list building and logistics decisions with the use of cutting-edge previsualization tools like the ones used in Dune 2 and other top productions.

Our team is certified by Epic Games as Unreal Authorized Instructors (UAI).

We specialize in the use of volumetric set scans, photogrammetry, virtual scouting, and animatic sequences to allow for the anticipation of problems and expand the creative limits of shot planning.

A great example of previz saving time and money on set for indie productions can be seen in the "door knob" video to the right. This horror short was shot in only five hours, in film (super 16mm), using an Arri SR3. If you ever shot film you know how slow a set can move and how difficult it can be to monitor anything on set. Add to this the fact the film was shot dark, and you have a real challenge on your hands. With the help of game engine previsualization, all complicated shots listed were achieved on time with low stress and high accuracy.

Project
previsualisation
Category
Virtual Production
Date
2025